Town Guards - Bugged
Hello,
I didn't see a bug report section to post in, so I'm doing it here in the general form. I noticed guards don't work right on this server. By this, I mean, they dont kill a player in one hit if they are summoned. Players can get hit a few times, and they can easly jump into portals and ecape the guards. The guard seems to be a joke. Can this be fixed? The guards should instent kill people who do wrong, not be able to run around and avoid them with ease. Thanks, -American |
Re: Town Guards - Bugged
It's normal guard's work on this server, that players can ecape. Call they frequently to complicate ecaping. It is not easy if guards called frequently.
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Re: Town Guards - Bugged
If an player is criminal or murderer and someone is calling guards nearby this criminal/murderer (75% screen distance) then a guard is spawned to kill this entity.
If you say guards for the second time a second guard appears to aid. Guards do often take alot of time charging the hit, and even may miss the opponent. But sometimes a guard kills the opponent within a half a second(near instant). So it's kinda random. A guard does 300 damage so its almost impossible to survive 1 hit. (Irrelevant information) ################################################ Maybe you survive with parrying the guard hit with: Bless + Helm of Brilliance to get 260HP Full Invurnebility armor + 103 armor Light Wood Kite shield + 65 armor Stone Skin potion + 35 armor (Not sure how much depends on your alchemy skill) ################################################ |
Re: Town Guards - Bugged
People who have less then 100 str, and are naked die quickly. People in armor/skill can avoid a guard for awhile.
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Re: Town Guards - Bugged
brilliant extrapolation :new_russian:
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