[16/11/2012] Change.
[16/11/2012] Changes
Bows and crossbows ad an bonus damage depending on PvM-level player. Each level the damage done by one.
Fixed bonus from the ring archer. Now the damage is not the same, and corresponds to the force of the ring.
Loose opportunities NPC to the immunity to the gunshots. Telescope penetration (Magic Telescope of Penetrating) now shows the presence of immunity to shots from NPC.
The words «absolute immunity to shots» corresponds to total blockage of shots from bows and crossbows.
The words «absolute immunity to arrows, partial to bolts» corresponds to total blockage of shots from bows and 50% chance to block a shot from a heavy crossbow (66% of normal).
The words «strong immunity to arrows» correspond to 75% of blocking shots bows, lock bolts not. Arrows from Heartseeker not blocked.
The words «partial immunity to arrows» are 50% blocked shots bows, lock bolts not. Arrows from Heartseeker not blocked.
The words «partial immunity to shots» are 50% blocked shots from all bows and crossbows.
The words «small immunity to shots» 33% of blocking shots from all bows and crossbows.
The words «weak immunity to shots» corresponds to 20% of all blocked shots bows and crossbows.
When lockout system message is issued: ... completely blocks a shot. The remaining cases no damage when fired are not blocking. Some of the NPC of the same type may have different immune to shots or may not possess.
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