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Scripts Update (6.03.2)
Старый 07.03.2012, 13:24   #1
LanceR
Mystical Hero
 
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Регистрация: 12.01.2010
Адрес: [frozen]
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на правильном пути, пока что (от 5 до 15)
LanceR на правильном пути, пока что (от 5 до 15)
Чар: Burning
Гильдия: [frozen]
По умолчанию Scripts Update (6.03.2)

Meteorite Armor right now 95 AP instead of 90 AP.
Kryss of Vanquishing - more damage is less speed attack.
Double Axe of Vanquishing - more damage.
Crystall Katana - more damage.
Bow of Vanquishing - more damage.
Hammer Pick of Vanquishing - more damage.
Spear of Vanquishing - less for 1 second.
At 170 Magic Resistance - removed immunity Gloves of Great Healing, Gloves of Healing.
Red Dragon Leather Armour does not block the Cunning (+10 to intellect), Agility (+10 to dex) and Strenge (+10 to strenzhe).
Corrida - [Fixed] dumping of bulls in the paddock
Changed - the quest judge, wrote a new quest post.
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Reviewed all dragons:
[Dragon] - Wyrm became a little stronger, but it appeared Map 5 Level
- Review of the skin of "Drake", now it is 20 pieces, in strong dragons 40.
- Red [Dragon] has become stronger and more loot. Red Dragon has the strength equal to gray (Gray)
- Wywern renamed to Chaos Wyvern, now that the dragon has 8000 strength, this dragon has a unique color and translucent. Completely revised loot
- Skeletal Dragon - removed the meat, now if it will cut 20 bones and 20 undead blood
- Drake has 800 m loot
- All the dragons except andead, added the most booty.

- Added repair Heatseeker and Mana bow.
For the repair of bows need +105 Bowcraft.
- Added repair Heartseeker and Mana bow.
For the repair of bows needed 105 Bowcraft.
To repair Heartseeker need:
- 50 Undead Blood
- Other Heartseeker, as a donor.
For the repair of Mana Bow:
- 10 Vulcanish Ash
- Another Mana Bow, as a donor.

Go to Magic Item identification device, take a bow, you want to fix in your hands, put the ingredients in your backpack. Click 2 times on Magic Item identification device, and an eye (target) show at the bow donor. Your bow in hand, will be repaired exactly as health (hitpoints), as was the donor, but no more than the maximum value of the bow. Each repair takes two health units have a maximum value.
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